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With over 2 million early access copies sold since its launch in December last year, the horde of DayZ diehards is growing faster than Bohemia Interactive could have anticipated. But those early adopters are also growing impatient as they wait for bug fixes and new game mechanics that seem like they're always just on the horizon. I caught up with the project lead and creator of the original ARMA II mod, Dean "Rocket" Hall, to find out what was taking so long. It turns out there are some massive ...
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